Fans of “Kim Kardashian: Hollywood,” a mobile game shuttering in April, are heartbroken, per The Wall Street Journal.
Glu Mobile (acquired by Electronic Arts in 2021) launched the game in 2014. Players control a custom avatar whose goal is to book gigs, go on dates, and otherwise increase their Hollywood clout to A-list status.
But Kardashian, once deeply involved in the game’s creation, wants to focus on her “other passions.”
… but people get attached to virtual worlds, whether it’s an “Animal Crossing” village or “Minecraft” city, a massively multiplayer online (MMO) game, or a metaverse space.
Yet many have shut down leaving nothing behind, including MMOs “City of Heroes” and “Star Wars Galaxies” and Microsoft’s social platform, “AltspaceVR.”
… we’re apt to see more of it.
An Ubisoft exec recently spoke about a consumer shift where gamers should get “comfortable” not owning their games, the way people now rely on streaming services over physical media for music, TV, and movies.
But that’s also led to the loss of certain media as streamers pull shows that, unlike series of yore, have no DVD boxset.
At the same time, people have become attached to AI companions:
In an increasingly online and AI-powered world, the question remains as to what responsibility, if any, companies have to users who build a world and relationships, only to have them vanish.