The New York Times’ bet on games is paying off.
Just seven months after acquiring “Wordle” in a deal in the “low seven figures,” the Times has already brought in an “unprecedented” tens of millions of new users.
… saw a record Q2, as Wordle players discovered other games, like “Spelling Bee,” “Sudoku,” and “Letter Boxed.”
By bundling games and cross-promoting subscriptions throughout the Wordle experience (like showing ads after games), NYT has boosted its core offering, making it more attractive to subscribers.
Case in point: digital multiproduct subscribers increased 26% in Q2.
Since the acquisition, NYT has made a series of other moves with “Wordle,” including:
While “Wordle” is still free, the Times has hinted it might make the game exclusive to subscribers — at which point we expect many players will C-H-U-R-N.